FAQ

What platforms will it be released on?

The focus is to release the game on PC first, with mobile to follow.

What is To Reverie Developed in?

Unity and C#

What controls does To Reverie support?

The game currently supports gamepads and mouse and keyboards. There are plans to support mobile controls.

What is the size of the team working on this game?

Currently the game as of September 10th 2017 is worked on solely by myself,  Allen Tain. I am of course always interested in finding others who share a passion for tactics RPGS to have conversations with and possibly form a team. Email toreverie@gmail.com with sample content showcasing your ability to produce 2D art or program in Unity/C#. Unfortunately as of this moment I don’t have the confidence to find and manage a team while also producing content for To Reverie and I may not respond even if I find your work to be of interest. This will change as development continues so don’t be afraid to send an email.

When will the game be released?

There is currently no planned release date.

Will there be a kickstarter?

Currently (September 10th 2017) there are no plans to have a kickstarter. The first major goal is to have a promotional gameplay trailer and then free demo for testing.