This week was just a bunch of animation roughs, most of them I ended up having to redesign, which is expected, but I managed to end up learning the basic idea behind horse-riding frames, although what is shown below isn’t representative of what will turn into a finished animation, (no character and the horse itself isn’t dressed) the motion and proportions I’m looking for is there, which makes pipelining all the horseback animations pretty straight forward. The characters are pretty easy because the motion doesn’t create complicated movements for any hanging pieces off the character, just the hair/cloth bob up and down. Also did some post-line work for some animations such as the lance attack below. I always learn a new time-saving trick whenever I do the line work which is always nice. Thanks for reading.






Thanks for reading.







