So it’s been about a month since the last post, and the reason is mostly that I’ve been pipelining a massive amount of drafted ideas and there’s been nothing in a “nearing finished” state and appearance, Some of the things I worked on were background environments, as seen below and I’ve started the Idle drafts for a few new characters. There’s nothing to show but I’m prepping some 2d effects for magic and some of the effects for when critical hits happen. Most of the design effort is just deciding what visual effects can be made uniformly and as simple as possible without having to customize specifically for each character animation. Thanks for reading.






