Weekly Post – Feb 4th

No updates this week, as I’ve fallen into a lot of new idea planning as a result of the game Wargroove that’s come out, and it’s given me a lot of quality of life ideas that that I want to start programming, especially with the use of controller. One of the big ones was a speed up button for all movement type turn actions, which I think is super important. An additional conclusion it’s let me come to is that the game is alot harder to play without the “show entire enemy range” feature that has been available in recent DS fire emblem games. I believe I definitely should include that in my own game now.

Also I’ve been stuck designing a really long animation for the swordmaster class that needs alot of touch up. Thanks for reading.

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