It’s been a couple of weeks since I’ve posted due to holiday plans, but it gave me some time to plan how the next quarter will look, One of the last UI screens I need to design is the level up screen. It’s what I consider probably one of the most important screens, because despite being very simple and non interactive, it should be made to be as satisfying as possible. I personally found the FE7 level ups to be super satisfying and I’m hoping to design animations and sound effects that give that same feeling.

I spent some time touching up some of the rendering the first grassfield background and started again on the Horse From Idle animation. Much like the horse running animation, the horse itself is meant to be reused and scaffolded with many rider animations.

Thanks for reading.
