Weekly Post – Nov 12

This week I took a break from just doing animations and spent time fixing a bunch of old code and creating pixel art graphics. Below is a few of the assets I worked on, by mid week I’ll almost have a fully animated tiles for the grassy plains type maps. Which hopefully I can start implementing some of my level designs with. Water, towns and units are pretty much the only pixel map assets I intended on animating currently. After some of those map assets are done I can start some of new game mechanics I plan on adding, such as bridge collapsing and village pillaging, Hopefully I can get all that done by the end of this week and go back to battle animations. Thanks for reading.

Leave a comment