Weekly Post – July 3rd

It’s been a pretty lazy week due to life stuff, and also the rider +horse animation has been a bit more challenging than expected. I’ve had to rethink what mechanics I’m keeping with regard to cavalry, because I don’t want to increase the scope of animation anymore than I have to at this point. Mounted units will probably be locked and limited, with not all characters having a mounted option.

Below is the current rough, but there’s alot of tiny moving parts that are janky that I think will probably show up in the Line phase, so I’m most likely at least redoing the horse. Thanks for reading.

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