Weekly Sunday Post – Mar 4

Below are some enemy sketches. I redesigned the sword and shield knight, because the the old one was very impractical to create a running animation for. Going forward, I’ll have to take into consideration the practicality of any character design relative to animation, because indecision on the one knight design has led to a lot of technical headaches.

I was going to post a gif of the map-to-battle animation screen transition, but whilst doing-so discovered a few bugs that I need to fix. =/

Thanks for reading.

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